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Musical chairs

The screen plays the tune and stops it at a random moment. You supply the chairs.

6 playing, 5 chairs

Ready

Round 1

6 playing, 5 chairs

Somewhere between 8 and 25 seconds, drawn fresh each round.

How many playing

Between 2 and thirty. There is always one chair fewer than players, and One is out takes a player away at the end of a round.

Shortest round, in seconds

Longest round, in seconds

Between 1 and 300 seconds. The moment it stops is drawn inside the range each round and is never shown.

Space start the music, and stop it early if you have to

No signup · No accounts · Free forever

Taking the blame off the person at the stereo

Every game of musical chairs ends with somebody saying the music stopped when their cousin was next to a chair. They are usually wrong and it does not matter, because the suspicion is the problem rather than the truth of it. A screen that draws the moment in secret cannot be accused, and the person who pressed start does not know either, which is the part that actually settles the room.

The range is where the tension lives. Five to twenty seconds is a good party setting: long enough to get moving, short enough that nobody relaxes. Widen it and the rounds feel genuinely unpredictable; narrow it and everybody starts counting, which is exactly what you do not want.

Everybody fits

The classroom version of this game removes the chairs but never the children: each round has one chair fewer and everybody has to fit, sharing, sitting on laps where that is allowed, until eight children are balanced on two chairs and the whole room is laughing. Nobody is out, nobody sits and watches, and it is funnier than the original.

This page runs that version without any changes: keep tapping One is out to take a chair away, and simply do not remove anybody from the game. The counter says how many chairs there should be, which is the only number the room actually needs.

Made in the browser, not downloaded

The three tunes are built out of plain notes by the browser itself. There is no audio file on this site, nothing is fetched when you press start, and there is no way to add your own, which is a real limitation and the price of a page that loads nothing. If you want your own music, play it from wherever you normally do and set the volume here to nought.

At nought the screen becomes the only signal, and it says music on and music stopped in type you can read across a hall. For a passing game instead of a moving one, the hot potato tracks who is holding it, and the timer bomb is the version with a fuse.

Nothing to install, nothing to sign up for

The tool runs entirely in your browser. There is no account, nothing you make is uploaded, and nothing you type is sent anywhere or put into a link.

The page itself is not silent, though: it carries advertising code and a visit counter that sets no cookie, and the cookie page says exactly what each of those does.

This page remembers your settings in your browser under pph.chairs.range, pph.chairs.tune and pph.chairs.volume, and nowhere else. Clearing your site data for papercarnival.com removes it.

Questions

Can I use my own music?
No. The three tunes are made by the browser out of plain notes, which is why nothing is downloaded and there is no audio file anywhere on this site. If you want your own music, play it from whatever you normally use and set the volume here to nought: the screen still says music on and music stopped, and the timing still belongs to the page.
Who decides when it stops?
Nobody. The moment is drawn inside the range you set, fresh every round, and it is never shown. That removes the accusation that always follows the person running the music, which is the main reason this is worth doing on a screen at all.
Does it know who is out?
No, and it deliberately does not try. The chairs are in the room, not on the screen, so the people in the room decide who sat down first. The page counts how many are still playing and how many chairs there should be, and One is out takes one away.
How do I run the version where nobody is out?
Keep the number of players where it is and never tap One is out. The music still starts and stops at an unpredictable moment, which is enough of a game, and every round everybody finds a chair. That is the classroom version, and it is genuinely more fun than it sounds.
Does the screen stay awake?
Yes, while the music is playing. Nothing about a running round is saved, so closing the tab ends it rather than pausing it.

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