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Blind draw
Cards go face down, everybody picks one, then they turn over. Teams, order, prizes, all decided at once.
No cards on the table
What is under the cards
Team A and Team B, split as evenly as the count allows
How many cards
When the cards turn
Turning them together keeps the last person from choosing with more information than the first one had.
Players
No players yet. Type a name and press Add.
Add players to label each pick
Names stay in this browser. They are never put in a link, and every tool with players reads the same list.
Players are optional. With a roster, each card is labelled with whoever took it, in the order they picked. Without one, the cards are just cards.
Sound
A knock as a card is taken and a peel as one turns over.
Picking teams without the part everybody remembers
Two captains picking in turn is the oldest way to make teams and the worst one, because it ranks a group out loud and somebody is always last. A blind draw makes the same teams with none of that: every card looks identical, everybody takes one, and the split is a fact about the cards rather than a judgement about the people.
It is also faster. A room of twelve picks in about fifteen seconds, and nobody negotiates, because there is nothing to negotiate with.
Why the cards turn together
If each card turns over as it is chosen, the last person to pick knows exactly what is left, and the first person picked from a full table. In a turn order draw that is the difference between a fair draw and a draw where going last is worth something. So the cards stay face down until everybody has one, and then they all turn at once.
The other setting is there because some games want the opposite: a prize draw is more fun when each envelope is opened as it is taken. You can have either, and the page says which one is on.
Turn order, and the rest of it
Most board games open with a fight about who goes first, and a blind draw settles it in one move: deal one card per player, first through fifth, and turn them together. If the choice is between named things rather than between people, the wheel reads better in a room, and if you only need one name out of a group, the hat is a shorter way to get it.
This one is for the cases where everybody needs to act at the same time and nobody should be able to react to anybody else. That is a small set of situations, and it is the set this tool is for.
Nothing to install, nothing to sign up for
The tool runs entirely in your browser. There is no account, nothing you make is uploaded, and nothing you type is sent anywhere or put into a link.
The page itself is not silent, though: it carries advertising code and a visit counter that sets no cookie, and the cookie page says exactly what each of those does.
This page remembers your settings in your browser under pph.blind.fill, pph.blind.count, pph.blind.items, pph.blind.flip and pph.blind.muted, and nowhere else. Clearing your site data for papercarnival.com removes it.
Player names are kept under pph.players so every tool with players reads the same list. They stay in this browser and never reach a link.
Questions
- Can the person holding the phone see what is under the cards?
- No. The outcomes are shuffled into the cards when they are dealt and nothing on the page shows which card holds which until it turns over. The order is chosen with the browser's cryptographic random number generator, so it is not predictable from the order you typed your list in either.
- Can I split a group into three teams?
- Yes, and four. The cards are filled with as even a split as the count allows, so nine cards into three teams gives three each, and ten gives four, three and three. Whoever draws a Team A card is on Team A.
- Can I deal again?
- Deal again reshuffles the same outcomes into new cards and clears every pick, so a group that wants best of three can have it. Changing the list or the count deals a fresh table by itself.
- Do I have to add players?
- No. Without a roster the cards are just cards and anybody can take one. With a roster each pick is labelled with the next player in the list, which gives you a record of who ended up where once the cards are up.
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