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Leader token
One token, passed by rule: clockwise, random, or by hand. The screen says who holds it.
Made by the PaperCarnival team · Updated
Nobody yet
Round 1
Add names in the Players tab. The token starts with the first name on the list.
Players
No players yet. Type a name and press Add.
The token starts with the first name and moves down the list in the order shown.
Names stay in this browser. They are never put in a link, and every tool with players reads the same list.
How the token moves
A new round passes the token to the next name on the list.
Random never hands the token straight back to whoever is already holding it, so a new round always moves it. Tapping a name works under any rule.
Sound
A bell on a new round and a knock when the token is handed over by tapping a name. Both are announced in words as well.
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The job nobody wants to keep track of
Plenty of games hand one person a job for the round: the one who reads the card out, the one who moves the group's piece, the one whose vote breaks a tie, the one who decides when the group commits. Co-operative games lean on it heavily, because a table that argues about everything never finishes anything. The job usually arrives as a small wooden thing, and the small wooden thing usually ends up under the table.
This page tracks one role across rounds. For the single question asked at the top of a round and then forgotten, the who goes first draw is the page next door, with a hat that empties before it refills. If what you need is the order everybody plays in, dealt out as cards, that is the turn order cards. For the round and the phase within it rather than a person, the round marker is the page, and for points rather than roles the scoreboard is quicker.
Kept in this browser under pph.leader.state, pph.leader.rule, pph.leader.muted and pph.players, and nowhere else. Accounts, printing, storage and what the page loads are answered on the FAQ.
Questions
- Is the random rule really random?
- It uses the browser's cryptographic random source, the same one behind the wheel and the dice, with one rule laid over it: it never hands the token straight back to whoever is already holding it. A token that can stay put twice in a row is not a token being passed, and with two or more players there is always somebody else to give it to.
- What is the tally next to each name?
- How many of the last twelve rounds that person has led. It is there so a long session can be kept even without anybody having to remember, which is the argument that usually starts about round six. The history list underneath spells the same thing out round by round.
- Can I hand the token to somebody out of order?
- Yes. Tapping any name gives them the token immediately, whatever the rule is set to, and the round counter does not move. That is the escape hatch for the moment somebody has to leave the table, and it is also the whole of the by-hand rule.
- How is this different from deciding who goes first?
- A leader token stays with one person for a whole round and is about a role: who reads, who decides, who moves the group's piece. Deciding who starts is a one-off question asked at the top of each round and then forgotten, and it has its own page with a no-repeats hat behind it.
- Does it remember where the token was?
- Yes. The holder, the round number and the history are kept in this browser, so a session survives a refresh or a locked phone. A share link carries only the rule, never the names or who is holding it.
More from Trackers and meters
First player token
Draw who starts a round, at random with no repeats, round the table, or by your own house rule.
OpenRound modifiers
One rule a round, drawn from a party, classroom or board game set and left on screen until the next one.
OpenWeather modifier
Conditions that change as the game goes on, each one carrying its own rules, on a timer or each round.
OpenEverything in Trackers and meters, and every family on the tools page.