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Round events

Start a round and a modifier lands: whisper only, left hand only, double points. It stays on screen until the next round.

Made by the PaperCarnival team · Updated

44 modifiers ready

No round yet

Press the button and the round gets a rule.

44 of 44 still to come.

Which set

Or write your own

One per line, up to 60. Yours replace the ready-made set entirely, stay in this browser, and are never put into a link.

Space next round

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One rule is enough to change a whole game

The fourth round of anything is where a game starts to sag. Everybody knows the rules, the surprise has gone, and the people who are good at it are still good at it. A single rule laid over the round fixes both halves of that at once: it is new, and it takes away whatever the strong players were relying on. Answers sung rather than spoken makes a vocabulary game into something else entirely, and it costs nothing to try.

For surprises that land when you decide rather than every round, the event deck is the page. For the round and phase count on its own, the round marker does that with no deck at all, and the two work well side by side on separate screens. A penalty for one player rather than a rule for everybody is the penalty wheel.

Kept in this browser under pph.roundmod.state, pph.roundmod.custom and pph.roundmod.muted, and nowhere else. Accounts, printing, storage and what the page loads are answered on the FAQ.

Questions

How is this different from the event deck?
The event deck fires when you decide something should happen, and the card is read out and gone. This draws one modifier at the start of every round, and it stays on screen for the whole round because it is a rule everybody is playing under, not a thing that just occurred. Use the event deck for surprises and this for structure.
Can I write my own modifiers?
Yes, up to sixty of them, one per line. They replace the ready-made set entirely while there are any in the box, and emptying the box goes back to whichever set is selected. What you type stays in this browser and is never put into a link, which is why a shared link to your own set opens on a ready-made one.
Will the same modifier come up twice?
Not until every other one has been used. The deck is dealt without replacement, the line under the card counts down how many are left, and when the last one goes the whole set is shuffled back together and the screen says so rather than quietly starting again.
What are the three sets for?
Party modifiers are for games with answers and points: no talking, answers sung, half points. Classroom modifiers are written for groups and a teacher: hands up only, written answers first, one question to another group. Board game modifiers are about turns and pieces: reversed order, no trades, roll twice and take the lower.
Does it remember where we were?
Yes. The round number, the modifier in play and everything already drawn are kept in this browser, so a reload does not deal a modifier you have already had. Nothing is uploaded and nothing is tied to an account.

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