★ Step right up · free forever ★
Prediction slips
Everybody writes a prediction, the slips lock, the outcome is entered, the slips open. Points for exact and closest.
Ask the room to predict something
Add at least 2 names in the Players tab.
What kind of answer
Players
No players yet. Type a name and press Add.
Two is enough to disagree about something, which is all this needs.
Names stay in this browser. They are never put in a link, and every tool with players reads the same list.
Points for a number
An exact answer takes the exact points and the closest point is not paid on top. Nobody exact and the closest guesses share the closest point, however many of them there are.
Points for a right choice
Up to 10 points each. Points are points: nothing here is money, nothing is wagered and nothing of value is won.
Space take the device · Enter lock a slip
No signup · No accounts · Free forever
Locking is the whole game
Ask a room to guess a number out loud and you will not learn what anybody thought. The second guess anchors to the first, the fourth splits the difference, and the person who goes last has heard everything and risks nothing. Written slips, locked before anybody speaks, are the oldest fix for that and the reason a sealed envelope is a thing at all.
So there is no way to edit a slip once it is locked and no way to peek at one before they all open. The device takes it, hides it and asks for the next person, and every slip appears at the same moment afterwards. It costs you the ability to fix a typo and it buys you an answer that is worth looking at.
Sports nights, tie-breaks and hypotheses
Three rooms use this and they want the same thing for different reasons. A sports night wants score predictions before kick-off and a tally that survives the evening. A quiz wants the tie-break question everybody dreads, how many jellybeans, how far is the moon, answered honestly and scored by who came closest rather than by who shouted first.
A science lesson wants the hypothesis written down before the experiment runs, which is the part that is usually skipped and the part that makes the result mean anything. Set the answer type to a number, take the predictions, run the experiment, type in what happened. If a round needs a clock beside it, the countdown timer is the page for that, and the scoreboard is where a longer evening's points belong.
Points, and nothing else
There is nothing to wager here and nothing to win. The page has no odds, no stake, no pot and no way to enter one, because it is a scoring mechanic for a game rather than anything else. Points go up, somebody is ahead, and at the end of the evening the tally is cleared with a button. That is the whole of it, and it is worth saying plainly because predicting outcomes for points looks superficially like something it is not.
What the page keeps is the tally against the names in your roster and the points each kind of answer is worth. The slips themselves are gone when the next question starts, the question is never stored, and a share link carries the points settings and nothing else at all.
Nothing to install, nothing to sign up for
The tool runs entirely in your browser. There is no account, nothing you make is uploaded, and nothing you type is sent anywhere or put into a link.
The page itself is not silent, though: it carries advertising code and a visit counter that sets no cookie, and the cookie page says exactly what each of those does.
It works on the one device in front of you, passed around or propped where everybody can see it. There are no rooms, no codes and no accounts, because there is no server behind this site for any of that to run through.
This page remembers your settings in your browser under pph.predict.tally and pph.predict.scoring, and nowhere else. Clearing your site data for papercarnival.com removes it.
Player names are kept under pph.players so every tool with players reads the same list. They stay in this browser and never reach a link.
Questions
- Can somebody change their prediction?
- Not after they lock it. The device takes the slip, hides it and moves to the next person, and there is no way back to it. That is the whole mechanism: a prediction that can be edited once somebody else has spoken is not a prediction, it is a comment.
- How does the scoring work?
- For a number, an exact answer takes the exact points, and if nobody is exact the closest guesses share the closest point, however many are equally close. An exact answer is not paid the closest point on top. For a list, everybody who picked the right option scores. For a short answer, you mark each slip yourself, because no machine can judge one fairly.
- Is this a betting tool?
- No. Points are points. Nothing here is money, nothing is wagered, nothing of value is won, and there are no odds anywhere on the page. It is a scoring mechanic for a quiz night or a lesson, in the same way a scoreboard is.
- What is kept between questions?
- The running tally against the names in your roster, and how many points each kind of answer is worth. The question, the options and the slips themselves are gone the moment you start the next one, and none of it is ever uploaded.
More from Buzzers and votes
Auction paddles
A numbered paddle and a budget of points each. Going once, going twice, sold, with no money anywhere.
OpenQuiz buzzer
Two to eight buzzers on one screen, a zone or a key each, and the first press locks everybody else out.
OpenScrum poker
Planning poker cards for video calls, or hidden votes on one passed-around device. No rooms, no accounts.
OpenEverything in Buzzers and votes, and every family on the tools page.